While you can't get a second player to physically join you, you can have them download an app that lets them hack into your game. You don't have to take this journey alone. These moments are often great, providing a nice dose of scripted horror or ridiculous action to break up the game a bit. Another gave me a harpoon gun with unlimited ammo and tasked me to spear enemies into power cells. This required me to crawl through dark tunnels and carefully avoid enemies hiding around corners waiting to strike. This happens in the main room you're trying to reach on each floor. Sometimes the game breaks away from the rougelite structure for a more controlled experience. I know this comes with the rougelite territory, but it is annoying when the reason I died is luck rather than skill. Another time I found a room with an overwhelming amount of enemies in it that I just couldn't fight reasonably. I had no way out of or around the situation. Worse, he was staring at the door, just waiting for me to open it. One run ended almost instantly because the first enemy thrown at me was one of the hulking Berserkers. While I was usually enjoying each run in The Persistence, I did notice the game seemed to have issues with sudden difficulty spikes. This creepy enemy sat in corners and cried (not unlike Left 4 Dead's Witch) until it saw you, at which point it would begin to teleport around and harass you with loud screeching that stunned. In fact, the only enemy I can really think of that changed things up was the Weeper. One jumps out of corners to punch you, another is big and wants to smash you, while a third is invisible and wants to hit you. There are only a few enemy types in the game, and most of them boil down to "tries to punch you". ![]() Sadly, while the weapon variety is great, the same isn't true of the enemies. For example, if I begin nodding my head rapidly, I smash them into the ground over and over. Another is a gravity gun that causes enemies to fly around wherever I looked. One was a harpoon gun that allowed me to silently take out enemies and hilariously send them flying or stick them to walls. However, there are also neat experimental weapons. Sure, there are basic options like revolvers, submachine guns, and riot batons. The weapon variety is really cool, and I always found new toys to play with. You'll mostly be looking for stem cells, which you can use to upgrade your stats, chips that you can use to purchase weapons, and tokens that allow you to unlock new weapons and upgrade them. ![]() More games need to remind me of Fear like this one doesĪs you wander around you can loot all sorts items. Even if I was, there's always the ability to quickly put up a forcefield that can parry an enemy's attack. These two skills ensured that I could manage my way through areas without being seen. You also have a quick jump teleportation ability that you can use like a dash. Your most important ability is Supersense, which quickly highlights all the enemies in front of you for a few seconds. Thankfully you do have a few helpful tools at your disposal. Everything hits hard and you have little health. You really don't want to fight unprepared, even with the easiest enemies. Sneak behind one, and you can harvest them, earning you a bunch of material and also dealing a ton of damage.įor a while, stealth is going to be your best friend. Naturally, you are going to be using it to extract stem cells from mutants. ![]() At the start of each run, you're only armed with a harvester, which is more of a medical tool used to extract stem cells from people. Of course, between you and said task is a constantly changing floor plan and plenty of mutants. You'll have to go through four floors of The Persistence, and on each floor, you need to find a specific task that needs to be carried out. It's nothing mindblowing, but there's good storytelling here that kept me hooked. Along the way, you'll learn why Zimri was on The Persistence in the first place, hear stories of the crew, and more. Now the two need to restart the ship's hyperdrive and get back to Earth. Thankfully the ship's AI computer digitally saves her mind and uses a 3D printer of its own to print Zimri a new body. The also causes the 3D printers on the ship to begin printing out monstrosities. When the ship has a "spark gap event" it accidentally jumps next to a black hole. You'll play as Zimri Eder, the security officer aboard a spaceship called The Persistence.
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